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Idiomatic C++

A minimal collection of most wanted and widely accepted idioms and coding conventions for C++ development presented with examples and comments. The lecture targets performance oriented codes so emphasis is on performance-friendly techiques.

Topics covered:
1. Design issues: idioms and best practices

  • Resource Aquisition Is Initialization (RAII)
  • Ownership semantics and smart pointers
  • Header files: dependencies and decoupling

2. Objects Construction/Destruction/Copying

  • Designing constructors
  • Rule Of Three
  • Transactional programming

3. Namespaces

  • ADL/Koenig Lookup

4. Static analyzers survey

You can find full presentation materials here.

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